Multiple connections
A visually minimalistic multiplayer experience that focuses on the dynamics of connection & influence.
How it works: Different players enter the live site, move around and draw lines to other players to connect them. Players can “infects” another player by mixing their own color into the second player.
Micro-interactions:
Links: Live site, front end repo, backend repo
For the final project, I wanted to make a multiplayer game, so I was thinking of integrating websockets with p5
I first thought about the interaction I wanted - I wanted players to “connect” to each other as a kind of crowd-generated art concept.
In my initial single player sketch, I tested the mechanic of moving around with WASD as well as a mouse to rotate and “connect” to other objects. https://editor.p5js.org/angelw2/sketches/URfVNpkr0